working on a gunning bot, it works ... when the peices are moving slow, one speeds up i cannot detect the pixels fast enough to respond. at the moment im screenshoting a 30x30 window within the game and making it a bitmap, then getpixel to get a colour of a pixel with in it. the process is on a system timer every 100m/s single thread..
not sure how to make it more efficient, mayb multithread somehow? or different way of doing it
any suggestions?
not sure how to make it more efficient, mayb multithread somehow? or different way of doing it
any suggestions?
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